We were taking a city this time, and once again our regiment acted as the cannon fodder. We secured and pushed, and secured and pushed, and died and died and died. We decided we’d take the Orks back any day, at least with them it was obvious who the enemy was and their snipers and heavy weapons teams were NOTHING compared to what we were fighting here. We were higher level this time and better at the game, but still we died in droves leaving only a few PCs alive when our regiment was stood down while a veteran regiment took the lead.
Once again we got to see the nice little map of our progress, and we got a warm fuzzy feeling when we saw how our stubborn defense of one building had crippled an enemy advance, but we were exhausted. Our DM pressed us to play fast and make new characters faster, we would roll up Lil Jimmy who lied about his age to enlist, then have him bleeding out in a pile of rubble within 15 minutes. it drained us. We were actually glad to take the evening off from playing and just watch movies and shit.
The final day of our marathon started with more Orks, but this time we won. That’s not to say we didn’t die like frogs in a blender, but we fucking won. We pushed them out of their barricades, and hounded them across the plains when they routed. I played a gunner in a salamander during the chase and mowed down greenskins like ugly blades of grass. We partied like champs in the bumfuck town we liberated, and settled in for a few months of boring garrison before we got redeployed. Then we fought some Tyranids.
It was only a splinter fleet so we actually had a chance, but it was hell. Our regiment was defending an evac point on some grassy agri-world and it was trench work again. We burned off the grass to clear lines of fire, dug ourselves into the rich soil, set up the heavy weapons and watched the edge of the burn area like hawks (Trigger-happy hawks as it turned out, we wound up failing a spot-check and killing the first few retreating PDF to come through the grass). When the Tyranids came it was ridiculous. We mowed down wave after wave of Gaunts, but unlike Orks, Tyranids don’t lose morale and break, they just keep coming as fast as you can kill them. We stopped using actual dice for a while, just so we could roll combat faster.
The bastards in command (see DM) had decided to do a “Collapsing Defense” where we fought until the front trench was collapsing, then shelled the bejeezus out of it while the survivors retreated. We lost something like 20 PCs to our own gorram shells, but it really did work pretty well, at least until we ran out of ground to give. All the civvies were out, it was just a few regiments of guards crammed into a spaceport completely surrounded by the swarm killing them off as fast as possible and hoping either reinforcements or evac would come down before ammo ran out.
Things started to get bad when the higher forms of Tyranid started appearing. Gaunts and Gargoyles are bad enough, but it was when the Warriors showed up that we started taking serious casualties. However the evacs shuttles had started to ferry men up and we had some actual air support, unfortunately our regiment was going to be the rear guard. The end was in sight and morale was holding up well, right until we encountered a Lictor brood, then things started to fall apart. I hate Lictors, I fucking hate them, we played three backline squads in a row and each one was torn to bloody shreds by those sneaky bastards without us landing a kill. We started to rout, but our Commissar and his guards went into the breach and killed one of them and we shouted the regiment back into position.